Lesson 12
Getting Started (Geometry and Animation, continued)
Before getting started with animation, let’s review Geometry quickly. Recall from Lesson 3 that it is important to know which mode you are in. If not, you may draw a circle or line segment when you really just want to select something. When this happens, remember to use Edit/Undo/Redo quickly.
There is a logical pattern to Geometry’s button palette’s and menu items. Please take a few minute’s to understand this logic; it is simple and will help you in the near future.
The first button palette is for changing to the selection mode (very important) and different types of zooming (less important). I am sorry, but there is no menu item for the select/deselect icon (
). This is the only one without a menu item.
Note: When you are in the select/deselect mode (
) clicking once selects an object, clicking again deselects it.

The next palette is for drawing basic shapes. When you select a basic shape, you WILL stay in the mode until you select something else. When you select a tool from the Draw menu, the toolbar updates to show the icon.

The next palette is for drawing special shapes and the last is for creating constructions. When you select one of these, you WILL automatically change to the selection mode (
).




